By Richard Pacheco
The
Jennifer Haley play, “The Nether” currently at the Gamm is an excursion into
the dark side of the virtual worlds of the Internet. It is not lasting
literature but more like a lurid side trip that leaves you disgusted by the
virtual haven for pedophiles and its seamier aspects of murder in an
interpretation and invention of polices procedurals. It is a sci-fi serpentine
crime thriller that lingers in the darker side of private dreams. While the
author claims to despise police procedurals, the play turns out to be a weak
example of one in many ways. "The Nether," which had its debut in
2012 in Los Angeles and has seen multiple productions, including off-Broadway
and on London's West End.
However the
acting here is excellent with many deft and probing performances. The place
where all this atrocities take place is called The Hideaway. The plot revolves
around the efforts of a detective, Morris, to delve into the seamy underside of
this place and if any violations of law are found, bring the perpetrators to
justice. Nothing is clear and obvious because in the virtual world all kinds of
things can happen from pedophilia to murder with few if any real world
consequences unless you follow the detective’s logic. The actions shift between
a dire space with a lighted cube in the middle and black curtains, the
investigation room to the Victorian mansion where The virtual Hideaway exists.
The man
behind The Hideaway is Simms, who in the virtual world is called Papa and
behind the virtual pedophilia there. He is aloof and self confident, a man who
feels his actions in the virtual world are harmless and beyond the scope and
jurisdiction of law enforcement. Simms is slickly confident and his abilities
to skirt beyond the law in the virtual world. Richard Donelly plays Simms/Papa
with finesse, inside the virtual world giving him a disconcerting, creepiness
and is sure to disturb. Outside the virtual environment, interacting with
Detective Morris, he is less assured, more concerned and nervous about the
forces closing in on him.
His nemesis
in this is Detective Morris, who is relentless in her quest to find him guilty
of something she can persecute in the real world, something that derives from
the virtual world Simms in habits. Morris is clever and at times devious, doing
whatever she has to in order to snare Simms. Casey Seymour Kim is the astute
detective, who is like a rabid pit bull determined to not let go. Kim is full
of finesse in the role balancing determination with a shrewd deviousness.
Doyle is
the man who the detective hopes to use to snare Simms. He is a rather ordinary
man with darker desires, and a predilection for children as a sexual being. But
only in the nether, not in real life. He is uncomfortable with his dark desires
and Morris hopes to use that to enlist his aid to entice Simms to crimes in the
real world. Jim O’Brien is Doyle, the man on the edge. He is nervous, and
fearful, cautious and defensive, ready to protect himself no matter what it
takes to escape responsibility in the real world for acts in the virtual.
O’Brien is wonderful in the role, a mixture of guilt and defensiveness, a
passionate desire to escape responsibility in the real world ro acts committed
in the virtual.
Then there
is Iris, the young girl in the Hideaway. She is innocent in some ways, and a
temptress in others. She is the epitome of that mixture of appealing in a dark
way and repulsive in others. Ally Gower is winning in the role, always managing
to maintain the balance between innocence and darker implications with skill
and grace.
Finally there is Woodnut, who is
the counterpart for Doyle in the nether. HE is younger in the avatar than is
Doyle, more dapper and fun filled. HE is really attracted to Iris and wants to
love her not merely have sex with her, something forbidden in the nether. Jaime
Default is Woodnut, a man with darker motives but still clinging on to his more
moral side, even when confronted by the darker desires of the nether in The
Hideaway. He is a combination of the skittery and the determined, lost amid a
darker world and battling his better instincts.
Judith Swift directs with a keen
eye to evoking the best from her cast and they deliver despite some of the
issues with the play itself.
The Sarah Osana set design is the
right mixture of stark interrogation room to elaborate Victorian manor.
Together this makes for a journey
into the dark of private desires no matter how horrific into a virtual world
where there are seemingly no consequences for those actions and the moral
issues that invokes. The acting is superb, but the play seems a bit lacking
like an inferior police procedural that the author so despises.
“The Nether” at Sandra
Feinstein-Gamm Theatre, 172 Exchange St., Pawtucket, March 2-26, $33 previews
(through Sunday); $44 and $52 (401) 723-4266, gammtheatre.org
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